local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 482
L0_1 = {}
L1_1 = 48201
L2_1 = 48202
L3_1 = 48203
L4_1 = 48209
L5_1 = 48207
L6_1 = 48204
L7_1 = 48208
L8_1 = 48205
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48201"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1002
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.pos = "Q48202Ambor"
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["48202"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48204"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48205"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L1_1.trial_actors = L2_1
L2_1 = {}
L1_1.actors = L2_1
L2_1 = {}
L1_1.items = L2_1
L2_1 = {}
L1_1.monsters = L2_1
L2_1 = {}
L1_1.gadgets = L2_1
L0_1["48202"] = L1_1
